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NEAR EAST UNIVERSITY

Faculty of Engineering

Department of Computer Engineering

PRIVATE TEACHING INSTITUTION SYSTEM

USING JAVAx'

GRADUATION PROJECT

COM-400

Student= Burak Mahir CiNKARATA~ (20031230)

Supervisor = Asst. Prof. Dr. Adil AMiRJANOV

Lefkosa - 2007

l~.l!IIJ~Jl~I

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ACKNOWLEDGMENT

First of all, I want to to thank Dr. Adil Amirjanov. The semester before I graduate from NEU, He made me to shape my future on this sector by teaching the Object Oriented logic. He never tired of answering my questions. Whenever I knocked his door, he greeted me friendly and helped me to solve the points where I stucked. I succesfully overcome many problems under his guidance.

Thanks to all Engineering Department Academics to help me to get many experiences and knowledges about my future life also in Computer Science.

All in my life there is a person which I can not tell her helps on me by using the words in dictionaries. I wish from god to give her a long and peaceful life. Furthermore, I hope she will be proud of her son in her life evermore. Thanks Mum, for being and grown me up while facing many difficulties.

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ABSTRACT

In order to respond to technological needs of the companies, we have a huge duty as Computer Engineers. This software program maybe very useful if it will be developed.

While this system is being designed this system, the point I was thinking is to improve easily. So a few UML diagrams had been designed to help the other developers who are going to come after me.

This software will help to students how they have are experienced with the last exams. Also help the guide teachers how their students are levelling up or down till they have started to the institution.

This software may be improved with some funny and useful things . For example the exam results can be send to students e-mail or the their achivements can be shown by using curves.

11

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TABLE OF CONTENTS

ACKNOWLEDGMENT

ABSTRACT

ii

CONTENTS

iii

INTRODUCTION

1

CHAPTER ONE : JAVA PROGRAMMING LANGUAGE

1.1 About Java Technology

2

1.1.1 What is Java 2

1.1.2 Primary Goals of Java Technology 3 2

1.1.3 Where Java Can Be Run 3

1.1.4 A Difference - Garbage Collection 3

1.2 Java Language Basics

4

1.2.1 Java Variables 4

1.2.2 Exception Handling 5

1.2.3 Try - Catch and Finally Statement 5

1.3 Object Oriented Programming

5

1.3.1 What is an Object 6

1.3.2 What is a Class 6

1.3.3 What is Inheritance 6

1.3.4 What is Interface 7

1.4 GUI Elements of Java

7

1.4.1 Jbutton 7

1.4.2 JtextField 7

1.4.3 Jmenu 8

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1.4.4 Jtable 1.4.5 Jframe

9

9

CHAPTER TWO : UML

2.1 Overview 10

2.2 UML Diagrams 10

2.2.1 Use Case Diagrams 10

2.2.2 Class Diagrams 12

2.2.3 Object Diagrams 14

2.2.4 Sequence Diagrams 16

2.2.5 Collaboration Diagrams 18

2.2.6 Activity Diagrams 18

CHAPTER THREE: ORACLE DATABASE

3.1 What is RDBMS 21

3.2 Overview 21

3.3 Background 22

3.4 What is SQL* Plus 22

3.5DDL & DML 23

3.5.1 Data Definition Language 23

3.5.2 Data Manipulation Language 25

3.6 An Introduction to PL/SQL 27

3.6.1 Advantages of PL/SQL 27

3.6.2 Structure and An Example 28

CHAPTER FOUR : PRIVATE TEACHING INSTITUTION SYSTEM

4.1 Database Design of System 4.2 UML Design of System

4.2.1 Use Case Diagram

30 34 34

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4.2.2 Class Diagrams 35

4.2.3 Activity Diagram (Add Student) 37

4.3 Java Part Of System 38

4.3.1 Main Menu 39

4.3.2 Add Student 39

4.3.3 Add Exam Results 40

4.3.4 Show Exam Result 41

4.3.5 Add Teacher 42

4.3.6 Add Exam 43

CONCLUSION

47

REFERENCES

48

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INTRODUCTION

In every developing countries technology has become the main part of the ompanies nowadays. As being a computer engineer, all we have to do is to answer this demand accordingly.

Every high school in Turkiye, has to enter an examination in order to study at a university. Of course it is a bad idea to test all the students' knowledge in 3 hours, but this is the way it is. In case the schools can not help students to gain advantage at this exam. Therefore, PRIVATE TEACHING INSTITUTIONS' has appeared everywhere in my country. Just like the other companies those institutions need some automation system.

All it is done in my project is to help the company to collect data about the students' examination results. And show these when needed, while that project is going to be improved by me. The first aim has to be transmitting these results simultaneously to the student via e-mail.

This book has been formed by 4 chapters.

The first chapter makes a clean and short explanation about the language used in the project which has great object oriented skills JAVA. The fundamentals and object consept is introduced to the reader.

The second Chapter talks about Relational Database Systems where gives some information about SQL *Plus and PL/SQL.

At the third Chapter Unified Modeling language has briefly introduced to the reader. The diagrams and Object consept is dealed with a few pages.

The last Chapter talks about the Software Project about Private Teaching Institution System. At sub chapters it is deeply described how the database, domain and data access classes has been designed.

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CHAPTER ONE

JAVA PROGRAMMING LANGUAGE

1.1 About Java Technology

Java Technology has become a complete software ecosystem that represents different values to different types of consumer and business users. It offers developers a choice of three Java platform editions depending on the need:

• Java technology in small and mobile devices • Java technolo~y in PC desktops

· Java technology in medium to large businesses 1.1.1 What is Java

The Java platform is a fundamentally new way of computing, based on the power of networks and the idea that the same software should run on many different kinds of computers, consumer gadgets, and other devices. With Java technology, you can use the same application from any kind of machine -- a PC, a Macintosh computer, a network computer, or even new technologies like Internet screen phones. [ 1]

1.1.2 Primary Goals Of Java Technology

There were five primary goals in the creation of the Java language: I. It should use the object-oriented programming methodology.

2. It should allow the same program to be executed on multiple operating systems.

3. It should contain built-in support for using computer networks. 4. It should be designed to execute code from remote sources securely. 5. It should be easy to use by selecting what were considered the good parts of other object-oriented languages.

To achieve the goals of networking support and remote code execution, Java programmers sometimes find it necessary to use extensions such as CORBA, Internet Communications Engine, or OSGi.

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1.1.3 Where Java Can Be Run

One characteristic, platform independence, means that programs written in the Java language must run similarly on any supported hardware/operating-system

platform. One should be able to write a program once, compile it once, and run it anywhere.

This is achieved by most Java compilers by compiling the Java language code "halfway" to bytecode ( specifically Java bytecode )-simplified machine instructions specific to the Java platform. The code is then run on a virtual machine (VM), a

program written in native code on the host hardware that interprets and executes generic Java bytecode. (In some NM versions, bytecode can also be compiled to native code, resulting in faster execution.) Further, standardized libraries are provided to allow access to features of the host machines (such as graphics, threading and networking) in unified ways. Note that, although there is an explicit compiling stage, at some point, the Java bytecode is interpreted or converted to native machine instructions by the JIT compiler.] l ]

1.1.4 A Difference - Garbage Collection

One of the ideas behind Java's automatic memory management model is that programmers be spared the burden of having to perform manual memory management. In some languages the programmer allocates memory for the creation of objects stored on the heap and the responsibility of later deallocating that memory thus resides with the programmer. If the programmer forgets to deallocate memory or writes code that fails to do so, a memory leak occurs and the program can consume an arbitrarily large amount of memory. Additionally, if the program attempts to deallocate the region of memory more than once, the result is undefined and the program may become unstable and may crash. Finally, in non garbage collected environments, there is a certain degree of overhead and complexity of user-code to track and finalize allocations. Often

developers may box themselves into certain designs to provide reasonable assurances that memory leaks will not occur.

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In Java, this potential problem is avoided by automatic garbage collection. The ~mmer determines when objects are created, and the Java runtime is responsible

aging the object's lifecycle. The program or other objects can reference an by holding a reference to it (which, from a low-level point of view, is its address e heap). When no references to an object remain, the Java garbage collector

mnmatically deletes the unreachable object, freeing memory and preventing a memory - Memory leaks may still occur if a programmer's code holds a reference to an

t that is no longer needed-in other words, they can still occur but at higher eptual levels.[3]

1.2 Java Language Basics

Here are some Java syntax which is commonly used in Java.

1.2.1 Java Variables

The Java programming language defines the following kinds of variables:

a. Instance Variables (Non-Static Fields)

Technically speaking, objects store their individual states in "non-static fields", at rs. fields declared without the static keyword. Non-static fields are also known as stance variables because their values are unique to each instance of a class (to each ooject, in other words); the currentSpeed of one bicycle is independent from the

urrentSpeed of another.

b. Class Variables (Static Fields)

A

class variable

is any field declared with the static modifier; this tells the ompiler that there is exactly one copy of this variable in existence, regardless of how

anv times the class has been instantiated. A field defining the number of gears for a articular kind of bicycle could be marked as static since conceptually the same number or gears will apply to all instances. The code static int numGears = 6; would create such a static field. Additionally, the keyword final could be added to indicate that the number or gears will never change.

c. Local Variables

Similar to how an object stores its state in fields, a method will often store its emporary state in

local variables.

The syntax for declaring a local variable is similar to

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laring a field (for example, int count= O;). There is no special keyword

esignating a variable as local; that determination comes entirely from the location in vhich the variable is declared - which is between the opening and closing braces of a method. As such, local variables are only visible to the methods in which they are declared; they are not accessible from the rest of the class.

1.2.2 Exception Handling

An exception is a class that descends from either java.lang.Exception or java.lang.Runtimelixception that defines mild error conditions your program might encounter. Rather than letting the program terminate, you can write code to handle exceptions and continue program execution.

1.2.3 Try - Catch and Finally Statement

Java has a robust, but complicated, exception handling framework. By using a

try

block, a developer can wrap a suspect block of code. If the code throws an

exception, the accompanying catch block allows the developer to process, or handle, the exception. Handling the exception often involves logging it and then determining if the application can continue or if the application should exit.

An optional finally block can follow the catch block. This block of code gives the developer a chance to always run a bit of code regardless of whether an exception was thrown in the try block. finally blocks are often used for cleanup of database

onnections and other resources. [ 4]

1.3 Object Oriented Programming

Object-oriented programming (OOP) is a programming paradigm that uses "objects" to design applications and computer programs. It utilizes several techniques

om previously established paradigms, including inheritance, modularity,

polymorphism, and encapsulation. Even though it originated in the 1960s, OOP was not ommonly used in mainstream software application development until the 1990s. Today, many popular programming languages support OOP. [5]

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1.3.1 What is an Object

An object is a software bundle ofrelated state and behavior. Software objects are often used to model the real-world objects that you find in everyday life. This lesson explains how state and behavior are represented within an object, introduces the concept of data encapsulation, and explains the benefits of designing your software in this manner. Here is two objects of Bicycle Class instanciates bicycles.

Bicycle bikel = new Bicycle(); Bicycle bike2 = new Bicycle();

1.3.2 What is a Class

A class is a blueprint or prototype from which objects are created. This section defines a class that models the state and behavior of a real-world object. It intentionally focuses on the basics, showing how even a simple class can cleanly model state and behavior. Here is a Bicycle Class with variables and methods shown with.

class Bicycle { int cadence= O; int speed= O; int gear= 1;

void changeCadence(int newValue) { cadence= newValue;

}

void changeGear(int newValue) { gear= new Value;

}

void speedUp(int increment) { speed = speed + increment; }

void applyBrakes(int decrement) { speed = speed - decrement; } void printStates() { System.out.println("cadence:"+cadence+" speed:"+speed+" gear: "+gear); } } 1.3.3 What is Inheritance

Inheritance provides a powerful and natural mechanism for organizing and structuring your software. This section explains how classes inherit state and behavior from their superclasses, and explains how to derive one class from another using the

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simple syntax provided by the Java programming language. Here a Mountain Bike inherits from Bicycle class.

class MountainBike extends Bicycle {

II new fields and methods defining a mountain bike would go here

}

1.3.4 What is Interface

An interface is a contract between a class and the outside world. When a class implements an interface, it promises to provide the behavior published by that interface. This section defines a simple interface and explains the necessary changes for any class that implements it. [

6]

1.4 GUI Elements of Java

A graphical user interface (GUI, often pronounced

gooey

or

goo-ee)

is a type of user interface which allows people to interact with a computer and computercontrolled devices which employ graphical icons, visual indicators or special graphical elements called "widgets", along with text labels or text navigation to represent the information and actions available to a user. The actions are usually performed through direct manipulation of the graphical elements.

1.4.1 JButton

Simple uses of JButton are very similar to Button. You create a ]Button with a String as a label, and then drop it in a window. Events are normally handled just as with a Button: you attach an ActionListener via the addActionListener method.

Usage: JButton button] = new Jbutton("Java");

1.4.2 JtextField

JTextField is a lightweight component that allows the editing of a single line of text.

Usage for Input: Declare a JTextField as an instance variable. Reason: If it's an instance variable, it can be seen in all methods in the class.

1. Assign an initial value to this variable by calling the JTextField constructor. Specify the approximate field width in the constructor.

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Example: JTextField yourlnpuliieldt = new JTextField( 16); 2. Add the text field to a container.

content.add(yourlnputField); or to add it to a JPanel p p.add(yourlnputField);

3. Input is done by calling the getText().

4. Get the string in the text field by calling yourTextField.getText() method whenever you need it. This is probably the most common way.

String x

=

yourlnputField.getText();

5. Attach an action listener to the text field. It is called whenever the user types Enter in that field. The listener can then get the text and process it.

Usage For Output : Using a JTextField for output is almost the same as for input, but ...

1. Set the text field with yourTextField.setText(someString)

2. If it's only for output, call .setEditable(false) so the user can't change the field.

Here is the sequence.

1. Declare and initialize a JTextField as a field variable (instance variable). Example:

JTextField myOutput = new JTextField( 16); You can also set the initial value in the field

JTextField myOutput

=

new JTextField("somelnitialValue", 20);

2. Add the text field to a container. For example, to add it to JPanel p. p.add(myOutput);

3. Setting the value of the text field. Whenever you want put a string value in the text field, call myOutput.setText("Some text").

myOutput.setText("some text");

1.4.3 JMenu

An implementation of a menu -- a popup window containing JMenultems that is displayed when the user selects an item on the JMenuBar. In addition to JMenultems, a JMenu can also contain }Separators.

In essence, a menu is a button with an associated JPopupMenu. When the "button" is pressed, the JPopupMenu appears. If the "button" is on the JMenuBar, the

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menu is a top-level window. If the "button" is another menu item, then the JPopupMenu is "pullright"

menu. 1.4.4 JTable

The JTable is used to display and edit regular two-dimensional tables of cells. The JTable has many facilities that make it possible to customize its rendering and editing but provides defaults for these features so that simple tables can be set up easily.

For example, to set up a table with 10 rows and 10 columns of numbers: TableModel dataModel = new AbstractTableModel() {

public int getColumnCount() { return

IO; }

public int getRowCount() { return

IO;}

public Object getValueAt(int row, int col) { return new lnteger(row*col); } };

JTable table= new JTable(dataModel);

JScrollPane scrollpane = new JScrollPane(table);

1.4.5 JFrame

The JFrame class is slightly incompatible with Frame. Like all other

JFC/Swing top-level containers, a JFrame contains a JRootPane as its only child. The content pane provided by the root pane should, as a rule, contain all the non-menu components displayed by the Jframe. An example with a Jframe and 3 Jbuttons. [7] import java.awt. *;

import javax.swing. *;

public class JFrameExample {

public static void main(String[] args) { Window Utilities.setN ativeLookAndF eel(); JFrame f = new JFrame("This is a test"); f.setSize( 400, 150);

Container content = f.getContentPane();

content.setBackground( Color. white); content.setLayout(new FlowLayout()); content.add(new JButton("Button 1 ")); content.add(new JButton("Button 2")); content.add(new JButton("Button 3")); f.addWindowListener(new ExitListener()); f.setVisible( true); } } 9

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CHAPTER TWO

UML

2.1 Overview

Large enterprise applications - the ones that execute core business applications, and keep a company going - must be more than just a bunch of code modules. They must be structured in a way that enables scalability, security, and robust execution under stressful conditions, and their structure - frequently referred to as their

architecture -

must be defined clearly enough that maintenance programmers can (quicklyl) find and fix a bug that shows up long after the original authors have moved on to other projects. That is, these programs must be

designed

to work perfectly in many areas, and business functionality is not the only one ( although it certainly is the essential core). Of course a well-designed architecture benefits any program, and not just the largest ones as we've singled out here. We mentioned large applications first because structure is a way of dealing with complexity, so the benefits of structure (and of modeling and design, as we'll demonstrate) compound as application size grows large. Another benefit of structure is that it enables

code reuse:

Design time is the easiest time to structure an application as a collection of self-contained modules or components. Eventually, enterprises build up a library of models of components, each one representing an implementation stored in a library of code modules. When another application needs the same functionality, the designer can quickly import its module from the library. At coding time, the developer can just as quickly import the code module into the

application.

2.2.1 Use Case Diagrams

Use case diagrams describe what a system does from the standpoint of an external observer. The emphasis is on

what

a system does rather than

how.

Use case diagrams are closely connected to scenarios. A scenario is an example of what happens when someone interacts with the system. Here is a scenario for a

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"A patient calls the clinic to make an appointment for a yearly checkup. The receptionist finds the nearest empty time slot in the appointment book and schedules the appointment for that time slot. "

actor·--._+

·~

Patient

1

..

communication ~

~--- use case

(fig 2.1 A Use Case Diagram)

Actors are stick figures. Use cases are ovals. Communications are lines that link actors to use cases.

A use case diagram is a collection of actors, use cases, and their communications. We've put Make Appointment as part of a diagram with four actors and four use cases. Notice that a single use case can have multiple actors.

system name linic system boundary

---

_________

...,--- Make Appointment Scheduler <<include>:,

Patient ~-· .,.. include use case

'·'--.:::~---·.

/' --~-~

---

<<include>~· I'

--...

Check Patient Record

Doctor ·,·~ ... , .•.•. ,~ .... ..••...•...•••....•..•. "-,_-... ..•••.. - ..

<<extend>> . ,..--~Pay .• _J,...,. extend use case

/~

Pav Bill

Clerk \ Extension points

extension point +----~!v1ore Treatment

---=-

·- <, ~"J....-- ... _...__

....•.• .

....

,:r,·-~~- /' clutd use ca.se

generalization -/ ··--- ~

~

(fig 2.2 A Use Case Diagram with system boundary)

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A system boundary rectangle separates the clinic system from the external actors(see figure 2.2).

A use case generalization shows that one use case is simply a special kind of another. Pay Bill is a parent use case and Bill Insurance is the child. A child can be substituted for its parent whenever necessary. Generalization appears as a line with a triangular arrow head toward the parent use case.

Include relationships factor use cases into additional ones. Includes are especially helpful when the same use case can be factored out of two different use cases. Both Make Appointment and Request Medication include Check Patient Record as a subtask. In the diagram, include notation is a dotted line beginning at base use case ending with an arrows pointing to the include use case. The dotted line is labeled

<<include>>.

An extend relationship indicates that one use case is a variation of another. Extend notation is a dotted line, labeled «extend», and with an arrow toward the base case. The extension point, which determines when the extended case is appropriate, is written inside the base case.

2.2.2 Class Diagrams

A Class diagram gives an overview of a system by showing its classes and the relationships among them. Class diagrams are static -- they display what interacts but not what happens when they do interact.

The class diagram below(see figure 2.3) models a customer order from a retail catalog. The central class is the Order. Associated with it are the Customer making the purchase and the Payment. A Payment is one of three kinds: Cash, Check, or Credit. The order contains OrderDetails (line items), each with its associated Item.

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Customer Order name 1 0 .• date address

+

status \, .. association .. -, calcTax \ .,,. Payment

J

1 calcTotal oostrcct class .... -

! .

ca\cTotalWeight

...__

amount 1,1

,\ roll! name-.__,

generalization ...

···>Y

line item ~ 1 .. • -<1'·-·· ....•• ,multiplicity

I I I OrderDetail

/'\

Item ,. ....

Credit Cash Check

quantity

"' shippingWeight

number cashTendered taxStatus

0 •

1-.._ description "*·· name

type banklD ,f

e11pl)a\e calcSutiTotal getP ticef mQuantlt-J authorized calcWeight

I

get\11/eight

.(·-

authorized \

class name

attritiute«

operations

(fig 2.3 A Class Diagram)

UML class notation is a rectangle divided into three parts: class name, attributes, and operations. Names of abstract classes, such as

Payment,

are in italics. Relationships between classes are the connecting links.

Our class diagram has three kinds of relationships.

• association -- a relationship between instances of the two classes. There is an association between two classes if an instance of one class must know about the other in order to perform its work. In a diagram, an association is a link

connecting two classes.

• aggregation -- an association in which one class belongs to a collection. An aggregation has a diamond end pointing to the part containing the whole. In our diagram, Order has a collection of Order Details.

• generalization -- an inheritance link indicating one class is a superclass of the other. A generalization has a triangle pointing to the superclass. Payment is a superclass of Cash, Check, and Credit.

An association has two ends. An end may have a role name to clarify the nature of the association. For example, an Order Detail is a line item of each Order.

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A navigability arrow on an association shows which direction the association can be traversed or queried. An OrderDetaiJ can be queried about its Item, but not the other way around. The arrow also lets you know who "owns" the association's

implementation; in this case, OrderDetaiJ has an Item. Associations with no navigability arrows are bi-directional.

The multiplicity of an association end is the number of possible instances of the class associated with a single instance of the other end. Multiplicities are single numbers or ranges of numbers. In our example, there can be only one Customer for each Order, but a Customer can have any number of Orders.

This table gives the most common multiplicities(see Table 2.1 ).

Multiplicities Meaning

zero or one instance. The notation

n . . m

indicates

n

to

m

0 .. 1

1 1..*

instances.

no limit on the number of instances (including none). exactly one instance

at least one instance

(Table 2.1 Possible Multiplicities)

o ..

*

or*

Every class diagram has classes, associations, and multiplicities. Navigability and roles are optional items placed in a diagram to provide clarity.

2.2.3 Object Diagrams

To simplify complex class diagrams, you can group classes into packages. A package is a collection of logically related UML elements. The diagram below(see figure 2.4) is a business model in which the classes are grouped into packages.

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-:::::::....

_

---~

Accounting I I dependency I

§g---1=

)e~ \ r

1//

package,....,-J" I---L---=~ I I I :

I

~JckDB

I

CustomerDB

(fig 2.4 An Object Diagram)

Packages appear as rectangles with small tabs at the top. The package name is on the tab or inside the rectangle. The dotted arrows are

dependencies.

One package depends on another if changes in the other could possibly force changes in the first.

Object diagrams

show instances instead of classes. They are useful for

explaining small pieces with complicated relationships, especially recursive relationships.

This small class diagram(see figure 2.5) shows that a university

Department

can contain lots of other

Departments.

Department

-degree .Stri ng []={"graduate" ,"undergraduate" ,"both"} O .. *

subdepartrnent

1?

(fig 2.5 A Class Diagram with Multiplicity)

The object diagram below(see figure 2.6) instantiates the class diagram, replacing it by a concrete example.

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mathStat:Depa-rtment

math:Department statistics:Department

I

appliedMath:Department mathEd:Department

(fig 2.6 Objec Diagram)

Each rectangle in the object diagram corresponds to a single instance. Instance names are underlined in UML diagrams. Class or instance names may be omitted from object diagrams as long as the diagram meaning is still clear.

2.2.4 Sequence Diagrams

Class and object diagrams are static model views. Interaction diagrams are dynamic. They describe how objects collaborate.

A sequence diagram is an interaction diagram that details how operations are

carried out -- what messages are sent and when. Sequence diagrams are organized according to time. The time progresses as you go down the page. The objects involved in the operation are listed from left to right according to when they take part in the message sequence.

Below is a sequence diagram(see figure 2.7) for making a hotel reservation. The object initiating the sequence of messages is a Reservation window.

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aClrnin HotelChain a Hotel Hotel window Userlnteriace I I I I makeReservation() void I I I I I rnakeReservatron()voiij : + .... ,. message ~@J---:::1.-.~---iteration

~-

"[tor each day) isRoom =available() boolean

{' condition --- ii;:Room) aReservation · Reservation 1---j@,:<>?): a Notice Confirmation --~ .. ..,,",,/p activation bar ,#., creation L_,____ -< deletion lifeline

If a room is available for each day of the stay, make a reservation and send a confirmation.

I

(fig 2.7 A sequence Diagram)

The Reservation window sends a

ma

keRe s e rv at ion ( )

message to a HotelChain. The HotelChain then sends a

makeReservation

()

message to a Hotel. If the Hotel has available rooms, then it makes a Reservation and a Confirmation.

Each vertical dotted line is a lifeline, representing the time that an object exists. Each arrow is a message call. An arrow goes from the sender to the top of the activation bar of the message on the receiver's lifeline. The activation bar represents the duration of execution of the message.

In our diagram, the Hotel issues a self call to determine if a room is available. If so, then the Hotel creates a Reservation and a Confirmation. The asterisk on the self call means iteration (to make sure there is available room for each day of the stay in the hotel). The expression in square brackets, [ ], is a condition.

The diagram has a clarifying note, which is text inside a dog-eared rectangle. Notes can be put into any kind of UML diagram.

17

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2.2.5 Collaboration Diagrams

Collaboration diagrams are also interaction diagrams. They convey the same information as sequence diagrams, but they focus on object roles instead of the times that messages are sent. In a sequence diagram, object roles are the vertices and messages are the connecting links.

window:Userlnterface ~11 / ... - messogt?

.,,

m a ke F: es e r,ati on O :v Ji d aChain:HotelChain ~1 .1 1 rnakeReservationOvoid .. { sequence number

1 1 1 2[i:oRoom] -J:> lra--=R=-e_s_e_rvat_""'i_o_n-:R_e_s_e_rvat __ i_o_n~l 11 1.2.1 -c:,j11Notice:Confirm11tion aHotel:Hotel

iteration ,.. self link

,,..

1 ·1 1.1 ·*[for each dav] isRoorn:=availal1le():boolean -J:>

(fig 2.8 A Colloboration Diagram)

The object-role rectangles are labeled with either class· or object names ( or both). Class names are preceded by colons ( : ).

Each message in a collaboration diagram has a sequence number. The top- level message is numbered 1. Messages at the same level (sent during the same call) have the same decimal prefix but suffixes of I, 2, etc. according to when they occur.

2.2.6 Activity Diagrams

An activity diagram is essentially a fancy flowchart. Activity diagrams and statechart diagrams are related. While a statechart diagram focuses attention on an object undergoing a process ( or on a process as an object), an activity diagram focuses on the flow of activities involved in a single process. The activity diagram shows the how those activities depend on one another.

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"Withdraw money from a bank account through an ATM."

The three involved classes (people, etc.) of the activity are Customer,

ATM,

and Bank. The process begins at the black start circle at the top and ends at the

concentric white/black stop circles at the bottom. The activities are rounded rectangles.

Customer ATM Machine ank

it'' activity

Enter pin Authorize ('uard expression

't'

[Invalid PIN]

Enter amount [valid PIN]

Check account balance

[balance < amount]

Debit account Take money from slot

Show balance

Eject card

\l(

@

«!·· ···· end

(fig 2.9 An Activity Diagram)

Activity diagrams can be divided into object swimlanes that determine which object is responsible for which activity. A single transition comes out of each activity, connecting it to the next activity.

A transition may branch into two or more mutually exclusive transitions. Guard expressions (inside [ ]) label the transitions coming out of a branch. A branch and its subsequent merge marking the end of the branch appear in the diagram as hollow diamonds.

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A transition may fork into two or more parallel activities. The fork and the subsequent join of the threads coming out of the fork appear in the diagram as solid bars. [8]

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CHAPTER THREE

ORACLE DAT ABASE

In computing, a database can be defined as a structured collection of records

or data that is stored in a computer so that a program can consult it to answer queries.

The records retrieved in answer to queries become information that can be used to make

decisions. The computer program used to manage and query a database is known as a

database management system (DBMS). The properties and design of database systems

are included in the study of information science.

3.1 What is RDBMS

RDBMS stands for Relational Database Management System. RDBMS data is

structured in database tables, fields and records. Each RDBMS table consists of

database table rows. Each database table row consists of one or more database table

fields.

RDBMS store the data into collection of tables, which might be related by

common fields (database table columns). RDBMS also provide relational operators to

manipulate the data stored into the database tables. Most RDBMS use SQL as database

query

language.

Edgar Codd introduced the relational database model. Many modem DBMS do

not conform to the Codd's definition of a RDBMS, but nonetheless they are still

considered

to be RDBMS.

The most popular RDBMS are MS SQL Server, DB2, Oracle and MySQL.

3.2 Overview

An Oracle database is a collection of data treated as a unit. The purpose of a

database is to store and retrieve related information. A database server is the key to

solving the problems of information management. In general, a server reliably manages

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a large amount of data in a multiuser environment so that many users can concurrently access the same data. All this is accomplished while delivering high performance. A database server also prevents unauthorized access and provides efficient solutions for failure recovery.

Oracle Database is the first database designed for enterprise grid computing, the most flexible and cost effective way to manage information and applications.

Enterprise grid computing creates large pools of industry-standard, modular storage and servers. With this architecture, each new system can be rapidly provisioned from the pool of components. There is no need for peak workloads, because capacity can be easily added or reallocated from the resource pools as needed.

3.3

Background

Oracle is a relational database management system developed by Oracle Corporation.

The Oracle RDBMS is used in many database applications on sevarl OS platforms, including Unix and Windows. Oracle database was initially developed by Larry Ellison, Bob Miner and Ed Oates. Their company Software Development Laboratories was founded in 1977 (renamed to Relational Software, Inc. in 1979). In

1983 the company was renamed to Oracle Corporation.

Oracle database was the first database complying with the ANSI

SQL

standard.

3.4 What is SQL* Plus?

SQL *Plus is an interactive and batch query tool that is installed with every Oracle Database Server or Client installation. It has a command-line user interface, a Windows Graphical User Interface (GUI) and the iSQL *Plus web-based user interface.

SQL *Plus has its own commands and environment, and it provides access to the Oracle Database. It enables you to enter and execute SQL, PL/SQL, SQL *Plus and operating system commands to perform the following:

• Format, perform calculations on, store, and print from query results

• Examine table and object definitions

• Develop and run batch scripts

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We can use SQL *Plus to generate reports interactively, to generate reports as batch processes, and to output the results to text file, to screen, or to HTML file for browsing on the Internet. You can generate reports dynamically using the HTML output facility of SQL *Plus, or using the dynamic reporting capability of iSQL *Plus to run a script from a web page.[9]

3.5 DDL

&

DML

SQL statements are divided into two major categories: data definition language (DDL) and data manipulation language (DML). Both of these categories contain far more statements that we can present here, and each of the statements is far more complex than we show in this introduction.

3.5.1 Data Definition Language

DDL statements are used to build and modify the structure of your tables and other objects in the database. When you execute a DDL statement, it takes effect immediately.

• The create table statement does exactly that:

CREATE TABLE <table name> (

<attribute name 1> <data type 1>,

<attribute name n> <data type n>);

The data types that you will use most frequently are character strings, which might be called V ARCHAR or CHAR for variable or fixed length strings; numeric types such as NUMBER or INTEGER, which will usually specify a precision; and DA TE or related types. Data type syntax is variable from system to system; the only way to be sure is to consult the documentation for your own software.

• The alter table statement may be used as you have seen to specify primary and foreign key constraints, as well as to make other modifications to the table structure. Key constraints may also be specified in the CREA TE TABLE statement.

ALTER TABLE <table name>

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ADD CONSTRAINT <constraint name> PRIMARY KEY (<attribute list>);

You get to specify the constraint name. Get used to following a convention of tablename_pk (for example, Customers_pk), so you can remember what you did later. The attribute list contains the one or more attributes that form this PK; if more than one, the names are separated by commas.

• The alter table statement may be used as you have seen to specify

primary and foreign key constraints, as wen as to make other modifications to the

table structure. Key constraints may also be specified in the CREATE TABLE

statement.

ALTER TABLE <table name>

ADD CONSTRAINT <constraint name> PRIMARY KEY (<attribute list>);

• The foreign key constraint is a bit more complicated, since we have to specify both the FK attributes in this ( child) table, and the PK attributes that they link to in the parent table.

ALTER TABLE <table name>

ADD CONSTRAINT <constraint name> FOREIGN KEY (<attribute list>) REFERENCES <parent table name> (<attribute list>);

Name the constraint in the form childtable_parenttable_fk (for example, Orders_ Customers_ fk). If there is more than one attribute in the FK, all of them must be included (with commas between) in both the FK attribute list and the REFERENCES (parent table) attribute list.

You need a separate foreign key definition for each relationship in which this table is the child.

You get to specify the constraint name. Get used to following a convention of tablename_pk (for example, Customers_pk), so you can remember what you did later. The attribute list contains the one or more attributes that form this PK; if more than one, the names are separated by commas.

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• If you totally mess things up and want to start over, you can always get rid of any object you've created with a drop statement. The syntax is different for tables and constraints.

DROP TABLE <table name>;

ALTER TABLE <table name>

DROP CONSTRAINT <constraint name>;

This is where consistent constraint naming comes in handy, so you can just remember the PK or FK name rather than remembering the syntax for looking up the names in another table. The DROP TABLE statement gets rid of its own PK constraint, but won't work until you separately drop any FK constraints (or child tables) that refer to this one. It also gets rid of all data that was contained in the table-v-and it doesn't even ask you if you really want to do this!

• All of the information about objects in your schema is contained, not surprisingly, in a set of tables that is called the data dictionary. There are hundreds of these tables most database systems, but all of them will allow you to see information about your own tables, in many cases with a graphical interface. How you do this is

entirely system-dependent.

3.5.2 Data Manipulation Language

DML statements are used to work with the data in tables. When you are connected to most multi-user databases (whether in a client program or by a connection from a Web page script), you are in effect working with a private copy of your tables that can't be seen by anyone else until you are finished ( or tell the system that you are finished). You have already seen the SELECT statement; it is considered to be part of DML even though it just retreives data rather than modifying it.

• The insert statement is used, obviously, to add new rows to a table.

INSERT INTO <table name>

VALUES (<value 1>, ... <value n>);

The comma-delimited list of values must match the table structure exactly in the number of attributes and the data type of each attribute. Character type values are always enclosed in single quotes; number values are never in quotes; date values are often (but not always) in the format 'yyyy-mm-dd' (for example, '2006-11-30').

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Yes, you will need a separate INSERT statement for every row.

• The update statement is used to change values that are already in a table.

UPDATE <table name>

SET <attribute>= <expression> WHERE <condition>;

The update expression can be a constant, any computed value, or even the result of a SELECT statement that returns a single row and a single column. If the WHERE clause is omitted, then the specified attribute is set to the same value in every row of the table (which is usually not what you want to do). You can also set multiple attribute values at the same time with a comma-delimited list of attribute=expression pairs.

• The delete statement does just that, for rows in a table.

DELETE FROM <table name> WHERE <condition>;

If the WHERE clause is omitted, then every row of the table is deleted (which again is usually not what you want to do )-and again, you will not get a "do you really want to do this?" message.

• If you are using a large multi-user system, you may need to make your DML changes visible to the rest of the users of the database. Although this might be done automatically when you log out, you could also just type:

COMMIT;

Which is done in Oracle Library like

setAutoCommit(False );

setAutoCommit(true); or

• If you've messed up your changes in this type of system, and want to restore your private copy of the database to the way it was before you started ( this only works if you haven't already typed COMMIT), just type:

ROLLBACK;

Although single-user systems don't support commit and rollback statements, they are used in large systems to control transactions, which are sequences of changes to the database. Transactions are frequently covered in more advanced courses. [ l

O]

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3.6 Introduction to Pl/SQL

PL/SQL (Procedural Language/Structured Query Language)

is Oracle

Corporation's proprietary server-based procedural extension to the SQL database language. (Some other SQL database management systems offer languages similar to

PL/SQL.) Its syntax strongly resembles that of Ada.

3.6.1 Advantages Of PL/SQL

PL/SQL is a completely portable, high-performance transaction processmg

language that offers the following advantages:

• Support for SQL

• Support for object-oriented programming • Better performance

• Higher productivity • Full portability

• Tight integration with Oracle

• Tight

security

As we see aove PL/SQL has many advantage to programmers' but we only need to describe the advantage to Support for SQL and Support Object Oriented

Programming parts.

a. Support for SQL

SQL has become the standard database language because it is flexible, powerful, and easy to learn. A few English-like commands such as SELECT, INSERT,

UPDATE,

and

DELETE

make it

easy

to manipulate

the

data

stored

in a relational

database.

PL/SQL Jets you use all the SQL data manipulation, cursor control, and transaction control commands, as well as all the SQL functions, operators, and pseudocolumns. This extensive SQL support Jets you manipulate Oracle data flexibly and safely. Also, PL/SQL fully supports SQL datatypes, reducing the need to convert data passed between your applications and the database.

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PL/SQL also supports dynamic SQL, a programming technique that makes your applications more flexible and versatile. Your programs can build and process SQL data definition, data control, and session control statements at run time, without knowing details such as table names and WHERE clauses in advance.

b. Support for Object Oriented Programming

Object types are an ideal object-oriented modeling tool, which you can use to reduce the cost and time required to build complex applications. Besides allowing you to create software components that are modular, maintainable, and reusable, object types allow different teams of programmers to develop software components concurrently.

By encapsulating operations with data, object types let you move data- maintenance code out of SQL scripts and PL/SQL blocks into methods. Also, object types hide implementation details, so that you can change the details without affecting client programs.

In addition, object types allow for realistic data modeling. Complex real-world entities and relationships map directly into object types. This direct mapping helps your programs better reflect the world they are trying to simulate.

3.6.2 Structure and An Example

This illustration below(see figure 3.1) is described in here. It shows the structure of a typical PL/SQL block, with an optional DECLARE section, a mandatory BEGIN-END block, and an optional EXCEPTION section right before the END statement of the main block.

f.PFCJ..S~RF.: · -- declarations] ;:::tatementr.; [EXCEPTI{)N h.',n,lle1·p,J END.:

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Declaring variables here as follow : part_no NUMBER(4);

in_ stock BOOLEAN;

Assigning values to variables as follow : tax := price

*

tax _rate;

valid id := FALSE;

Here is a full PL/SQL example, which processes a bank transaction. Before allowing you to withdraw $500 from account 3, it makes sure the account has sufficient funds to cover the withdrawal. If the funds are available, the program debits the

account. Otherwise, the program inserts a record into an audit table.

DECLARE

acct_balance NUMBER(ll,2);

acct CONSTANT NUMBER ( 4) : = 3;

debit_amt CONSTANT NUMBER(S,2) := 500.00; BEGIN

SELECT bal INTO acct balance FROM accounts WHERE account id= acct

FOR UPDATE OF bal;

IF acct balance>= debit amt THEN

- -

UPDATE accounts SET bal = bal - debit amt WHERE account id= acct;

ELSE

INSERT INTO temp VALUES

(acct, acct balance, 'Insufficient funds');

-- insert account, current balance, and message END IF;

COMMIT; END; [11)

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CHAPTER FOUR

PRIVATE TEACHING INSTITUTION SYSTEM

4.1 Database Design of The System

The system has 6 tables. The creation and the created versions are shown, below(see figure 4.1 , 4.2, 4.3 , 4.4 , 4.5 , 4.6 ).

CREATE TABLE "TSTUDENT"

( "STTCID" VARCHAR2(11), "STID" VARCHAR2 (8), "STNAME" VARCHAR2(20), "STSURNAME" VARCHAR2(20), "STCITY" VARCHAR2(20), "STTOWN" VARCHAR2(20), "STZIP" VARCHAR2(5), "STADDRESS" VARCHAR2(50), "STBIRTHDATE" DATE, "STGRADSCHOOL" VARCHAR2(30), "STGRADTYPE" VARCHAR2(10), "STCGPA" VARCHAR2(4), "STPHONE" VARCHAR2(11), "STVNAME" VARCHAR2(20), "STVSURNAME" VARCHAR2(20), "STVPHONE" VARCHAR2 (11), "STEMAIL" VARCHAR2(20),

PRIMARY KEY ("STTCID") ENABLE

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CREATE ( ) D,th lype HuilaMe fit,,f;m!t VARCHAR2(11) No V ARCHAR2(8) Yes STN.A.ME V .A.RCHAR2(20) Yes STSURNAME VARCHAR2(20) Yes ST CITY V ARCHAR2(20) Yes STTO\f\JN V ARCHAR2(20) Yes STZIP V.11,RCHAR2(5) Yes ST ADDRESS VARCHAR2(SO) Yes STBIRTHDA TE DATE Yes STGRADSCHOOL V .A.RCHAR2(30) Yes STGRADTYPE V .A.RCHAR2(10) Yes STCGP.A. V ARCHAR2( 4) Yes STPHONE VARCHAR2(11) Yes STVNAME V ARCH,ll,R2(20) Yes STVSURNAME V.11,RCHAR2(20) Yes STVPHONE VARCHAR2(11) Yes STE MAIL V ARCHAR2(20)

Yes

(fig

4.1 TSTUDENT Table)

TABLE "TDOCTOR" "DCTCID" VARCHAR2 (11), "DCNAME" VARCHAR2(20), "DCSORNAME" VARCHAR2(20), "DCCITY" VARCHAR2(20), "DCTOWN" VARCHAR2(20), "DCZIP" VARCHAR2(5), "DCADDRESS" VARCHAR2(50), "DCBIRTHDATE" DATE, "DCGRADSCHOOL" VARCHAR2(20), "DCGRADMAJOR" VARCHAR2(20), "DCEMAIL" VARCHAR2(20), "DCPHONE" VARCHAR2 (11),

PRIMARY KEY ("DCTCID") ENABLE

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DCTCID VARCHAR2(11) No

DCNAME V ARCHAR2(20) Yes

DCSURNAME V ARCHAR2(20) Yes

DCCITY V ARCHAR2(20) Yes

DCTOV\IN V ft.RCHAR2(20) Yes

DCZIP VARCHAR2(5) Yes

DCADDRESS V ARCHAR2(50) Yes

DCBIRTHDA TE DATE Yes

DCGRADSCHOOL VARCHAR2(20) Yes DCGRADMAJOR V ARCHAR2(20) Yes DCEMAIL V ARCHAR2(20) Yes

DCPHONE VARCHAR2(11) Yes

(fig 4.2 TDOCTOR Table)

CREATE TABLE "TCOURSE"

( "COURSEID" VARCHAR2(10), "COURSETITLE" VARCHAR2(20),

PRIMARY KEY ("COURSEID") ENABLE

C<:1lumn i!nrne CO/JR SEID COURSETITLE

VARCHAR2(10) No V ARCHAR2(20) Yes

(fig 4.3 TCOURSE Table)

CREATE TABLE "TEXAM"

( "EXAMID" VARCHAR2 (5), "EXAMDATE" DATE

E!{AMID VARCHAR2(5) Yes DATE Yes EXAMDATE

(fig 4.4 TEXAM Table)

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"EXAMID" VARCHAR2(5), "STID" VARCHAR2(8), "MATNET" VARCHAR2(4), "PHYNET" VARCHAR2(4), "CHEMNET" VARCHAR2(4), "BIONET" VARCHAR2(4), "TURKNET" VARCHAR2(4), "HISNET" VARCHAR2(4), "GEONET" VARCHAR2(4), "PHYLONET" VARCHAR2(4), "TUR_RESULT" VARCHAR2(7), "SOS_l_RESULT" VARCHAR2(7), "MAT_l_RESULT" VARCHAR2(7), "FEN_l_RESULT" VARCHAR2(7), "ED SOS RESULT" VARCHAR2(7), "SOS_2_RESULT" VARCHAR2(7), "MAT_2_RESULT" VARCHAR2(7), "FEN_2_RESULT" VARCHAR2(7),

CONSTRAINT "COM PK" PRIMARY KEY ( "EXAMID", "STID") ENABLE

)

C,:,!mrm lh,me Data Type l.fu!la!,10 Det,H!U P!im,1ry Key EX AMID VARCH,il.R2(5) No

STID VARCHAR2(8) No 2

MATNET VARCHAR2(4) Yes PHYNET VARCHAR2(4) Yes CHEMNET V ARCHAR2( 4) Yes BIONET V ,il,RCHAR2( 4) Yes TURKNET V ARCH,il.R2( 4) Yes HIS NET VARCHAR2(4) Yes GEONET V ARCHAR2( 4) Yes PHYLONET VARCHAR2(4) Yes TUR_RESULT VARCHAR2(7) Yes S0S_1 _RESULT V ARCHAR2(7) Yes MAT _1 _RESULT VARCHAR2(7) Yes FEN_ 1 _RESULT VARCHAR2(7) Yes ED_SOS_RESUL T V ARCHAR2(7) Yes S0S_2_RESUL T V ARCHAR2(7) Yes MAT _2_RESUL T V ARCHAR2(7) Yes FEN_2_RESUL T V ARCH,il.R2(7) Yes

(fig 4.6 TEXAMRESULT Table)

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4.2 UML Design Of System

Designing a softwaer with UML before coding, will help the developer make less mistakes and great efficiency to improve the software later. Here in my project before coding UML diagrams have been created. Not all of the diagrams but the most needed ones.

4.2.1 Use Case Diagram

A use case illustrates a unit of functionality provided by the system. The main purpose of the use-case diagram is to help development teams visualize the functional requirements of a system. Here shown(see figure 4.7) that how the user acts with the database.

St,owPackage

lnsertPacka

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As shown above, only one actor interacts with the systems which is Secretary.

There are three systems used in the project.

I .Insert to Database

2.Config Data

3.Show Data

It is posible to have errors according to the usage of the system. They are controlled with <extend> rows. Which is controlled by Exception classes in Java.

4.2.2 Class Diagrams

Here a few Class Diagrams of a Student Institute System. Class Diagrams beyond students are shown below. The user uses the Jframe classes to manipulate data in DB by using student Class. After all, student class associates with studentDA data access class to connect , fetch, insert, and update data.

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1 l

student Vector kr/'it,,;;~,

private strtnc sttcrn

ouvate String slki

pri'iol,;,S111n•JStn:ame

onvate snmo stsurname

onvate Stiing stcitt

private String snown

private String sti~,

prfvate String staodrees

»rfvate Strina stolrmoete private String S1(1rn,1s,;Mc•I

puvate strtnc stgrailt\'JJE:

crwete strtnc srcooo

p1ivate Slring,stph,)n~ private: Shina stsname ouvate stnnc st-surname

pnvate Strin9 swonone

pnvate String stemau

~!i!lfC<',t ouenc vectort )

pu!)Jic stuoenu smno csacto. sntr b'[Jblic \.-'etlor g<:t8tudr.ntf 8trina ~ pul11ic·1oidinitializ2•) public s:iud~nt find( Strino sttcid i

public void a.:ld~~ewSTi ) puMic Siring 90,-t_sttcid\) punuc String 9::1_sfifj( ) PtiblicString g,;t_stn:lmo::()

cuuncsumc ,;i.;-t_stsurnamt:( i

i:ul<hc St11n,;i go:1_st,;i!f\} ~·ut,!ic String 90:l_stt,:,wn; ) public Siring g1:-i_stzip(;

J:>ublk String 9t:'l_st3(jJrt:'sst)

-,

studentDA

r~~c~.ag,:, Strin9 sncidD:. pn,:karJe 8trim1 sli,mA packag,:, Strinq stnameDA

par.lOr.lo? G!ring stsurnarmO/. pac~:ago:e Strinr.1 str.itfD.A.

psr.kaq,:: S!ring st10v•nO.t.. package S!rina stzipDA

p3r.k;.'.HJ&Strlng s1addressDA

pa,~k::19e Strinq stt,i1th,h1ts,D.'s

gackaa,:, Slrlnq st9radscMolOA

p.ir.kn9e String stgra1JtmeDA

pacl-:.aq,:, Sb1nq stcgpaDA. p9•:kaqe Strino stph,:,n,:,DA pact-:ag<:- String s~mam~D/1.

~~ ··---I paclrnQe-8t1ino .st,surm,meDA pac~;ige Strim1 st,prir,no;.DA p::,r.k::,q;, S1ring.st10mai/D.t..

p1i·~a1e V1:,ctor RowVectors = newv~I

puNic Vo:iCl(,r singl,;R,;,w- /ltWV::CC"; piivateV,;ctorc,:,lumnH,:;a(IBr'/ec101 prlvtit.;.int(olumnCr:,unl

par.k.i9e Corms,:Uon connertlon

p_ac~ag'.! Statem<:-.ntstml pJr.kaqa-Stat,o,rmmis\mt10

put<licV.;,ct<:,r o;:,1Stu,JF.<ntl8!ringSl1

put.lie stu(!'.!nt find( String ~~o:,y) puhHr. void ::ido:H.J,:,,~sn stu,:l::nt ps pub!icvoidinitializ11() public void t'.!rm\na11c.1)

:r-:-,

,,,_,

r---'-'---~

showStudentJFrame 11 addstudentJFrame

{Ftomlib] {Ftornlib}

A°l,fo~tev AltdD,ttN

p.:ic/.,aij& Vector rcwvectorsr nrvate JButton j8t11tr.,n1 p::,(k-age vector cciumnr+eaoer .• , private, JButwn jBunon~·

r,ur.li<:. Oerauurabreaooe: tabterr onvate JC.ornt,06<:•~.J(;i:,rnt:,,:,Bo:.1 orfvate uaunon j8uttr.,n1 private, ,ll;.~l)o:I jlat;;;,11 r-,1Nate .1sunonj8utt0n2 prbste Jlabel_iUit<!::11 O prt,nt':.'JDia!rJiJJDialo,;i1 p1ivata-JLai)':'ljl3bo?ll1 orfvate Jrramejrramet pri,:afeJLateljlilt'i!::112

pri'laf':'JL:.belJLat,r,11 privateJLabeljlaliel13 privale,1Labr;ljlat.t'l2 privJteJLateljlab<::!14 privat,;.Jlat,eljlab":13

private JScrollPane jScrollPani:;:.:

r,fr<t.:11eJTalilejTabi.,2 private JTe:dFiel,j JTa:dFio:ela1

prfvate Jrertrteiu jTe:r:tField2 rri'1at.::JTextnelclJTe:dFi':'IU3

priv.iteJLataeljlaliel15 ~,,Wale JLat,o:;I ll.anef t 6 orbete Jt.ooetjtaoeu z cnvate Jt.abetlt.abeu s pr·i;iOl~JlaLe!jl<Jl)€1:? p.riva!eJLalir.l jlabel3 private Jlateljlabel4 pnvate Jt.aberltabets privateJL::,beljlabi:;16 prival.,:JL:it:ieljlat,€17 NiV:JteJLJb>:,ljLat,1:,18 courseDA Or>e(#~,~ros public showS-tudenUFmme( j private void inltComponents( )

pnvatevcio j81.1tton:JP..cti_,:,nP,J:1101 prsute veto jButt,:,n1A,;tionPertr.n

put;lic votu rnainr String 'ill"'JSI0 .. 11 orfvate JL::,t,eJjl<1bel9 publle 'loi_d showResults( ) private- JT".'XlFlel,j jTex1Fre1,:11 cnvate ,01;;1 go::tstn::ime\ I private JTextF1eld JT1:xtF1sldt !)

p1ivale,1Te:<1Fi€ldfTe:<:1Fleld11 pri.ateJTe:dflt'ldJTt'xtFidCl12 prtrnt,:JTef.fFii:;1QjT,::...xtfii:;ld13 pri,:at<:cJTe";(1Fit:-ldjTt:-:c:1Field14 i:-ri\'at,;JTe:r.tFi~l(ljTe:r.tFia:,ld15 r,riv;M,11~x!Fii:l1jJTe:ctFieJ.:11f, Operations public courseDA,(

public course find[ Str public void addl,~ewCo

(fig 4.8 Student Class Diagram Of The System)

By using this model, user never interacts with database objects directly. It will be clean and safe for the programmer.

Attribotes

pack ,11.ie :C,tring course

packaqe Strinq course

" ... ----12...c;gurse--J package Connection c packaqe Statement str

course { Frc,111 lib}

Attributes

private String courseid private String coursstit!s

Opet:Jtions

public course( String pcourssid, public void initilialize( '1

public course fincl( String cours public void addNev<'Course( ) public void set_courseid( Strin,; public void set_coursetitle( Stri

get_ courseid( { From lib} tcourse addcourseJFrame { From lib} Arttibutes

private J6utton j6utton1 private J6utton j6utton2 private Jl.abel jl.abel I

private Jl.absl jlabel2 private ,ITextField jTextField1 private JTextFielcl JTextField2

(Jperetio,~s

public addcourse.Jf rarne] private void initComponents( private void jButton'I A,ctionF'erf, public void main( Strinq arqs[D,

,.,,,.i,,,.,...,t,-. uni!"! ,.,,.,,..1,--1r,-.11r~,-.t \

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examresult { From lib}

examresultDA { Frorn lib}

Att,•ibi,t~s

r.,riv3te String examid

private String stir:!

pri'lat; String rnatnet private String pl1yn8-t private String chernnst 1:.rivate String bionet private String turknet private String rusnet private Strin~I g1;::onet private Strin(J p!wlonet private String tur_result

private String sos_ 1 _r':'sult private- String mat , 1 _r~sult

private String fen_ 1 _result pri',iate Strini;.1 etl_sos_r~sult private Strinq sc,s_2_resu!t private String mat_2_result private String fen_2_re:sult pri\iate int coiumncount

p8ckaqt: String examidDA pacf:aoe Strinq stidDA p:::icY,a~1e Strino matnetDA packa<'.le String phynetOA package Strina chemnetDA package Strina t,ionetDA package 8trin9 turknetDA packago: String !1isnetOA pac~~ac1e 8tring geonetDA pacl<:aqe String pl,ylonetDA pacl1,aqe String tur resu!tDA

packa9e Stri.no so.s 1 resu\tDA packa9e Strina mat 1 resultDA package Strina fen 1 resultDA packag-: Stringed sos resultDA packago:: String sos 2 resultD.A.

pacY:aqe String mat 2 resu\tD.A. package String fen 2 resultDA paclr,:a(le t:c,nnection conne,::ti,)n packarJe Stat-ernent strn6 packaqe Statement stmt6 pai:kag.:: Statement stmt7 packaoe- St3ternent strntB pai::Kaoe StaternBnt strntS! package String stnamef package Strino stsurnamBf putdic Vector Rovv\/ectors - new Vector(' public Vector colurnnHead8(Vector- ne•' pubnc vector colN3mes = newVectorn private int columnCount

private int rowCount I

pexam/esult

/

Ope,-aHoos

l

I

public exarnresult( Strin1J pi::xamid., S1 /

public Vector qet colun'lnhlamesf ) /

. /

public int aet rowcount( }

pulJlic \/ech::,r qetA.11( Strim1 SU.JP)

put,\ic Strint1 aet STMAMEi Strim:t Vs

putolic Stri119 c1et STSUR~IAMEI Stlir public exarnresult find\ S1rinq Bxanll( public void 3i:ld~JewExarnR>?su\t( ) pulJ\ic vcdd initialize( )

public void set_8xarnid( String ne'•N_1 public void set_stid\ String nev,,1_sti,j

public void set_rnatnet( String n>?vv_r

showStudentJFrame { From lilj i

AttdbutE-:.·

packagE= Vector rowVectorsF pack.age V€-ctc,r ccdu111nHead>?1Vo:ctorF public Ot>faultTatileModel tat.rsmodet = privatB JSutton j8utton1

private .JButton j8utton2

private JDialogj0ialo.g1

pnvate JF1;3n11?. jFrarne1 private JLabeljLabel1 private JLabel;Label2 private JLat,el_jLabel3

privat8 JScrollP.ane j6cro11Pane2 private JTa1,1e jTable2 private ,JTextField jTe4Field1 private JTaxtField jTextField2 private JTextField jTe4Field3

C{Oe1:atfo~s

puolit showStudent.JFramel ) private void in\tCornponents( )

(fig 4.10 Examresult Class Diagram of the system)

Aggregations between classes show us how they are communicates each other. ExamresultDA connects to examresult by pexamresult object. So user never touches to

data access classes with this model.

4.2.3 Activity Diagram (Add Student)

Activity diagrams represent the business and operational workflows of a system. An Activity diagram is a dynamic diagram that shows the activity and the event that causes the object to be in the particular state.

So, what is the importance of an Activity diagram, as opposed to a State diagram? A State diagram shows the different states an object is in during the

(44)

lifecycle of its existence in the system(see fig 4.11), and the transitions in the states of the objects. These transitions depict the activities causing these transitions, shown by arrows.

(fig 4.11 Activity Diagram of Add Student)

This figure shows us an activity diagram about how to insert a student into

database.

4.3 Java Part of The System

The system supports the user the following things;

• Register student to database.

• Show student details.

• Add an exam result for a student.

• Show exam results of the student.

• Register a doctor to database.

(45)

• Config Doctor details.

• Add a course to database

• Add an exam to database.

This project is modelled with the same view, so inserting a record to database shows us the same way. The only thing it changes is the variable names.This section I will try to tell what project codes do.

4.3.1 Main Menu

The aim of the main menu(see figure 4.12) is to allow user to use the

functionalities of the program easily.

Student Works Teacher Works Course Works Exam Works Menu

Private Teaching Institution Svstem V

-

.

Ml.

0

(fig 4.12 Main Menu)

4.3.2 Add Student

On this frame(

see figure 4.13

), user inserts a new student to database. TCID is

the primary key at TSTUDENT table. Without inserting data to TC ID, ID, Name and

Surname parts it gives an error to fill in the boxes.

Referanslar

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